Embedded multimedia systems represent an important segment of today’s electronic industry. While there has been a notable growth in the use and application of these systems, the design process has become a remarkably difficult problem due to the increasing design complexity and shortening time–to–market. Also, mixed hardware/software solutions are increasingly common in multimedia systems so the separation between the hardware engineers and software developers is simply disappearing. This workshop is meant to bring together people from different multimedia–related research communities who have worked separately yet not sufficiently interacted: software, architectures, circuits, real–time, DSP, compilers, multimedia applications, etc <b>Keywords:</b> Specification, modeling, optimization<br>Low–power design methodologies and design experiences<br>Validation and verification<br>Embedded multimedia architectures<br>Multimedia processors and reconfigurable architectures<br>Software optimization and compiler techniques<br>Emerging trends (System–on–Chip, Network–on–Chip)<br>Timing aspects of media streams<br>Scheduling of media processing<br>Resource and QoS management methods<br>Temporal estimation and protection of media streams<br>Real–time kernels, OS and middleware support
Abbrevation
ESTIMedia
City
Newport Beach
Country
United States
Deadline Paper
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End Date
Abstract