Abbrevation
MSV
City
Las Vegas
Country
United States
Deadline Paper
Start Date
End Date
Abstract

MSV&#8242;06 is an international conference held simultaneously (ie, same location and dates) with a number of other joint conferences as part of WORLDCOMP&#8242;06 (The 2006 World Congress in Computer Science, Computer Engineering, and Applied Computing)&#046; WORLDCOMP&#8242;06 is the largest annual gathering of researchers in computer science, computer engineering and applied computing&#046; Many of the joint conferences in WORLDCOMP are the premier conferences for presentation of advances in their respective fields (for the complete list of joint conferences Click Here)&#046; The motivation is to assemble a spectrum of affiliated research conferences into a coordinated research meeting held in a common place at a common time&#046; The main goal is to provide a forum for exchange of ideas in a number of research areas that interact&#046; The model used to form these annual conferences facilitates communication among researchers in different fields of computer science, computer engineering and applied computing&#046; Both inward research (core areas of computer science and engineering) and outward research (multi&#8211;disciplinary, Inter&#8211;disciplinary, and applications) will be covered during the conferences&#046; The last set of conferences (MSV&#8242;05 and affiliated events) had research contributions from 76 countries and had attracted over 1,500 participants&#046; It is anticipated to have over 2,000 participants for the 2006 event&#046; You are invited to submit a draft paper of about 5&#8211;8 pages and/or a proposal to organize a Technical Session/workshop (see the Submission information)&#046; All accepted papers will be published in the respective conference proceedings&#046; The names of technical session/workshop organizers/chairs will appear on the cover of the proceedings/books as Associate Editors&#046; <b>Keywords:</b> Simulation languages<br>Internet, web and security visualization<br>Modeling and simulation for computer engineering<br>Modeling and simulation for education and training<br>Real&#8211;time modeling and simulation<br>Modeling methodologies<br>Specification issues for modeling and simulation<br>Visual interactive simulation and modeling<br>Visualization tools and systems for simulation and modeling<br>Java&#8211;based modelers<br>Scalability issues<br>Numerical methods used in simulation and modeling<br>Finite and boundary element techniques<br>Process simulation/modeling<br>Device simulation/modeling<br>Circuit simulation/modeling<br>Multi&#8211;level modeling<br>Prototyping and simulation<br>Biomedical visualization and applications<br>Databases and visualization<br>Information and scientific visualization<br>Interaction paradigms and human factors<br>Parallel and distributed simulation<br>Discrete and numeric simulation<br>Virtual reality and simulation<br>Perceptual issues in visualization and modeling<br>Tools and applications<br>Virtual environments and data visualization<br>Object&#8211;oriented simulation<br>Knowledge&#8211;based simulation<br>Simulation of machine architectures<br>Simulation of wireless systems<br>Simulation of semiconductors and microelectronics<br>Simulation and modeling with applications in biotechnology<br>Simulation and modeling with applications in nanotechnology<br>CAD/CAE/CAM<br>