Abbrevation
GH
City
Vienna
Country
Austria
Deadline Paper
Start Date
End Date
Abstract

Graphics Hardware is a highly visible, established international forum for exchanging experience and knowledge related to computer graphics hardware&#046; The event, held annually since 1986, offers a unique perspective on graphics hardware by combining discussions and constructive critique of innovative concepts as well as product&#8211;level designs&#046; It is an inclusive forum for the entire graphics hardware community and brings together researchers, engineers, and architects&#046; The program features two days of paper and industry presentations, with ample time for discussion during breaks, lunches, and the workshop banquet&#046; This year&#8242;s event will be held in Vienna, Austria, jointly with Eurographics&#046; <b>Keywords:</b> Graphics accelerator architectures<br>Performance measurement, modelling, and optimization<br>Exploitation of new memory technologies for 3D graphics<br>Integrated graphics chipsets<br>Graphics for mobile devices<br>Hardware support for image&#8211;based rendering<br>Volume rendering architectures<br>Multi&#8211;processor architectures for graphics<br>Load balancing in graphics systems<br>Space, screen, and model partitioning<br>Hardware support of new surface representations<br>Hardware support for photorealism<br>Software&#8211;hardware interfaces<br>Expansion and acceleration of shading models<br>Programmable graphics processors<br>Shading language implementation<br>Vertex and pixel programming techniques<br>General Purpose GPU papers which meet all of:<br>Graphics hardware is essential to the method<br>New and non&#8211;obvious algorithmic changes are required to run on graphics hardware<br>The algorithm is likely to have lasting value as GPUs change, or likely to influence GPU designs<br>