Abbrevation
Mobility Conference
City
Yilan
Country
Taiwan
Deadline Paper
Start Date
End Date
Abstract

<P>In today’s fast expanding and dynamic marketplace, the emergence of mobility technologies has revolutionize our global village&#046; The benefits of mobility are many fold&#046; Mobile technologies made their headway by offering more flexibility to end&#8211;users and improve productivity which many businesses have quickly adopted so as to gain and sustain a competitive edge&#046; While mobility technologies and application are clearly becoming an essential integration into part and parcel of our daily life and business strategy, it is utmost important for professionals to stay relevant and equipped with up&#8211;to&#8211;date technical competencies, in order to meet the competitiveness of the global economy successfully&#046;</P> <P>The concept of this conference is dealing with the new challenges, deployment and strategies on next generation mobile systems, mobile devices and mobile networks in Asia&#046; We aim to promote the understanding and interaction among players, and focus on the key areas in the value&#8211;chain necessary for the delivery of total mobile solutions&#046; We also wish to make use of this platform to facilitate discussion and encourage the formulation and adoption of standards to enable rapid development and deployment of mobility solutions&#046;</P> <P><B>Keywords:</B> <BR></P> <OL> <LI>Mobile Computing <LI>Mobile Applications <LI>Mobile Internet; m&#8211;Business: m&#8211;office, m&#8211;commerce, m&#8211;payment, m&#8211;banking <LI>Mobile System Platforms, Mobile OS, User Interface and Mobile Devices <LI>Wireless and Mobile Networks: Wireless Personal Area Networking; Wireless Home LAN; Wi&#8211;Fi; WLAN <LI>3G/4G/UMTS/IMT2000 <LI>UWB/Bluetooth <LI>Mobile Security: Access; Data; Device security <LI>Location Based Services <LI>Resource Management <LI>Mobile Agents <LI>Wireless Communications Technology <LI>Mobile System Performance <LI>Standards and Interoperability <LI>Mobility Management <LI>HCI and Multi&#8211;modal Interaction with Mobile Devices <LI>Machine&#8211;to&#8211;Machine Communications <LI>Mobile Gaming <LI>Ubiquitous Computing for Mobile Entertainment <LI>Human Factors for Mobile Collaboration and Interaction <LI>Next Generation Networks <LI>Cross&#8211;Layer Design and Optimization <LI>Vehicular Ad Hoc Networks, Vehicular Sensor Networks, and Vehicular Technology <LI>WiMax Technology </LI></OL>