<P class=MsoNormal style=″TEXT–JUSTIFY: inter–ideograph; MARGIN: 0cm 0cm 0pt; TEXT–ALIGN: justify; mso–layout–grid–align: none″><SPAN lang=EN–US style=″FONT–SIZE: 10pt; COLOR: black″>New challenges in entertainment computing are coming up and need some attention to be discussed. One of the booming areas is gaming on PC and other dedicated hardware, entertainment robots are available, virtual and second life is very attractive to millions of people. How can and should these products be designed to the benefits of different cultural regions on earth? There are many disciplines involved in contributing to these challenges: from computer science to social science. Often these disciplines have their own field of focus, have their own conferences, or only deal with specialized sub–problems. </SPAN><BR></P><B>Keywords:</B> <P class=MsoNormal style=″MARGIN: 0cm 0cm 0pt; mso–layout–grid–align: none″><SPAN lang=EN–US style=″FONT–SIZE: 10pt; COLOR: black″>1) serious gaming (e.g. what is this all about)<?xml:namespace prefix = o ns = ″urn:schemas–microsoft–com:office:office″ /></SPAN></P> <P class=MsoNormal style=″MARGIN: 0cm 0cm 0pt; mso–layout–grid–align: none″><SPAN lang=EN–US style=″FONT–SIZE: 10pt; COLOR: black″>2) entertainment in aeronautics (e.g. gaming without gravity)</SPAN></P> <P class=MsoNormal style=″MARGIN: 0cm 0cm 0pt; mso–layout–grid–align: none″><SPAN lang=EN–US style=″FONT–SIZE: 10pt; COLOR: black″>3) violent and adult gaming (e.g. cultural barriers and business)</SPAN></P> <P class=MsoNormal style=″MARGIN: 0cm 0cm 0pt; mso–layout–grid–align: none″><SPAN lang=EN–US style=″FONT–SIZE: 10pt; COLOR: black″>4) cultural computing (e.g. how to address cultural developments)</SPAN></P> <P class=MsoNormal style=″MARGIN: 0cm 0cm 0pt; mso–layout–grid–align: none″><SPAN lang=EN–US style=″FONT–SIZE: 10pt; COLOR: black″>5) entertainment beyond gaming (e.g. next generation of products)</SPAN></P> <P class=MsoNormal style=″MARGIN: 0cm 0cm 0pt; mso–layout–grid–align: none″><SPAN lang=EN–US style=″FONT–SIZE: 10pt; COLOR: black″>6) interactive TeleVision (e.g. ambient entertainment)</SPAN></P>
Abbrevation
ECS
City
Milano
Country
Italy
Deadline Paper
Start Date
End Date
Abstract