<P>Volume graphics deals with the analysis, synthesis and presentation of volumetric phenomena, both static and time–varying. Specifically, it includes topics related to the acquisition, reconstruction and transformation of volume data as well as feature analysis, information extraction and rendering. </P> <P> </P> <P> <B>Keywords:</B> <TABLE cellSpacing=1 cellPadding=0 width=900 border=0> <TBODY> <TR> <TH style=″TEXT–ALIGN: left″ vAlign=top colSpan=2><SPAN style=″FONT–SIZE: 10pt; COLOR: #a04a4a″>Representation of Volume Information</SPAN> <TR> <TD style=″WIDTH: 410px; HEIGHT: 17px″> <UL> <LI>stationary and time–varying data <LI>single– and multi–valued data <LI>multi–dimensional data <LI>hierarchical and multiresolution data </LI></UL></TD> <TD> <UL> <LI>uniform vs. non–uniform, flat vs. hierarchical grids <LI>mesh–based, mesh–less and hybrid representations <LI>interpolation schemes <LI>volume–based surface representations </LI></UL></TD></TR> <TR> <TD> </TD></TR> <TR> <TH style=″TEXT–ALIGN: left″ vAlign=top colSpan=2><SPAN style=″FONT–SIZE: 10pt; COLOR: #a04a4a″>Acquisition and Reconstruction of Volume Data</SPAN></TH></TR> <TR> <TD style=″WIDTH: 410px; HEIGHT: 17px″> <UL> <LI>uniform vs. non–uniform sampling schemes <LI>procedural synthesis techniques </LI></UL></TD> <TD> <UL> <LI>tomographic techniques, new imaging modalities <LI>interactive techniques </LI></UL></TD></TR> <TR> <TD> </TD></TR> <TR> <TH style=″TEXT–ALIGN: left″ vAlign=top colSpan=2><SPAN style=″FONT–SIZE: 10pt; COLOR: #a04a4a″>Modeling and Transformation of Volumetric Objects</SPAN></TH></TR> <TR> <TD style=″WIDTH: 410px; HEIGHT: 17px″> <UL> <LI>resampling, denoising <LI>interactive and procedural modeling <LI>warping and morphing </LI></UL></TD> <TD> <UL> <LI>compression and simplification <LI>multiresolution techniques<BR> </LI></UL></TD> <UL></UL></TD></TR> <TR> <TD> </TD></TR> <TR> <TH style=″TEXT–ALIGN: left″ vAlign=top colSpan=2><SPAN style=″FONT–SIZE: 10pt; COLOR: #a04a4a″>Analysis of Volumetric Objects</SPAN></TH></TR> <TR> <TD style=″WIDTH: 410px; HEIGHT: 17px″> <UL> <LI>extraction of geometrical and topological features, e.g. isosurfaces, <BR>shapes, skeletons, Morse–Smale complexes <LI>statistical and machine learning methods<BR> </LI></UL></TD> <TD> <UL> <LI>extraction of application–specific features, e.g. flow features, <BR>anatomical structures, ROIs <LI>feature analysis – segmentation, correspondences <BR>and tracking of features </LI></UL></TD> <UL></UL></TD></TR> <TR> <TD> </TD></TR> <TR> <TH style=″TEXT–ALIGN: left″ vAlign=top colSpan=2><SPAN style=″FONT–SIZE: 10pt; COLOR: #a04a4a″>Volume Rendering</SPAN></TH></TR> <TR> <TD style=″WIDTH: 410px; HEIGHT: 17px″> <UL> <LI>local and global illumination models <LI>transfer functions <LI>feature emphasis and suppression <LI>non–photorealistic and illustrative techniques </LI></UL></TD> <TD> <UL> <LI>high dynamic range volume rendering <LI>acceleration techniques (multi–resolution, specialized data structures, hardware) <LI>volume graphics architectures, APIs <LI>GPU–based techniques </LI></UL></TD> <UL></UL></TD></TR> <TR> <TD> </TD></TR> <TR> <TH style=″TEXT–ALIGN: left″ vAlign=top colSpan=2><SPAN style=″FONT–SIZE: 10pt; COLOR: #a04a4a″>Volume Graphics in Applications</SPAN></TH></TR> <TR> <TD style=″WIDTH: 410px; HEIGHT: 17px″> <UL> <LI>novel domain–specific techniques and evaluation of volume graphics methods, judgment of efficacy and demonstration of utility <BR> in application fields (as mentioned afterwards) <LI>fluid flow, structural mechanics, geophysics <LI>enviromental sciences, natural phenomena <LI>material– and nano–sciences </LI></UL></TD> <TD> <UL> <LI>biomedical imaging: MR, CT, PET, DTI, molecular imaging, microscopy, microstructure characterization; computational anatomy <LI>volume rendering for computer games and SFX <LI>volumetric video compression <LI>3D video</LI></UL></TD></TR></TBODY></TABLE></P>
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VG
City
Los Angeles
Country
United States
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