Abbrevation
SEA
City
Las Vegas
Country
United States
Deadline Paper
Start Date
End Date
Abstract

With the increased size and complexity of software products, software applications are often no longer created by an individual or even a single organization&#046; Instead, applications now commonly comprise components produced by different developers using diverse practices&#046; In order to minimize the complexity of this process, it is beneficial for those working in the field to standardize software development&#046; Large software applications following traditional approaches are difficult to design and test, slow to develop, require continuous maintenance and updates, and are often unreliable&#046; By constructing software products using emerging techniques, software engineers are seeking solutions to these problems and attempting to reduce the period of software development, while increasing productivity, security and reliability&#046;<br>The primary objective of the 16th IASTED International Conference on Software Engineering and Applications (SEA 2012) is to provide a forum for substantive discussion on the emerging technologies and methodologies being developed to overcome the challenges that exist in all areas of software engineering&#046; This conference will also showcase developments in industry, successful applications, and case studies&#046;<br>All papers submitted to this conference will be double&#8211;blind peer reviewed by at least two members of the International Program Committee and related technical committees&#046; Acceptance will be based primarily on originality, significance, technical soundness, presentation, and references&#046;<br>Scope<br>The topics of interest to be covered by SEA 2012 include, but are not limited to:<br>DATABASES AND DATA MINING<br>Data Mining<br>Data Warehousing<br>Database Algorithms<br>Database Design<br>Database Languages<br>Database Management Systems<br>Expert Systems<br>Knowledge&#8211;based Systems<br>Object&#8211;Oriented Databases<br>Query Optimization<br>SOFTWARE DESIGN AND DEVELOPMENT<br>Distributed Software Management<br>Object&#8211;Oriented Analysis and Design<br>Software Algorithms<br>Software Architecture<br>Software Design<br>Software Development<br>Software Engineering<br>Software Maintenance<br>Software Methodologies<br>Software Metrics<br>Software Performance Engineering<br>Software Performance Model Building<br>Software Project Management<br>Software Requirements<br>Software Testing<br>SOFTWARE ENGINEERING APPLICATIONS<br>Business Process Re&#8211;Engineering<br>Communication Networks<br>Computer Graphics<br>Cooperative Work Support<br>e&#8211;Commerce<br>Education<br>Embedded Systems Programming<br>m&#8211;Commerce<br>Medical Informatics<br>Mobile and Wireless Computing<br>Multimedia Systems<br>Others<br>Parallel and Distributed Systems<br>Real Time Systems<br>Web&#8211;based Simulation<br>Workflow Modelling<br>SOFTWARE SECURITY, OPTIMIZATION AND STANDARDIZATION<br>Copyright Issues<br>Fault Tolerance<br>Optimization<br>Quality Assurance<br>Reliability<br>Reusability<br>Security<br>Software Evaluation<br>Software Product Lines<br>Software Protocols<br>Software Prototyping<br>Software Re&#8211;Engineering<br>Software Standards<br>Verification and Validation<br>SOFTWARE TOOLS AND TECHNIQUES<br>Artificial Intelligence Applications<br>Compilers<br>Data visualization<br>Formal Methods<br>Framework Techniques<br>Graphical User Interfaces<br>Intelligent Agents<br>Internet Computing<br>Logic Programming<br>Modelling and Simulation<br>Modelling Languages<br>Programming Languages<br>Software Agents<br>Software Tools<br>Visualization<br>Web&#8211;based Software Engineering<br>