Abbrevation
LARS
City
Uberlandia
Country
Brazil
Deadline Paper
Start Date
End Date
Abstract

TOPICS OF INTEREST (but not limited to)<br>&#8211; Vision in robotics and automation;<br>&#8211; Symbol mediated robot behavior control;<br>&#8211; Sensory mediated robot behavior control;<br>&#8211; Active sensory processing and control;<br>&#8211; Industrial applications of autonomous systems;<br>&#8211; Sensor modeling and data interpretation e&#046;g&#046; models and software for sensor data integration, 3D scene analysis, environment description and modeling, pattern recognition;<br>&#8211; Robust techniques in AI and sensing e&#046;g&#046; uncertainty modeling, graceful degradation of systems;<br>&#8211; Robot programming e&#046;g&#046; on&#8211;line and off&#8211;line programming, discrete event dynamical systems, fuzzy logic;<br>&#8211; Multi&#8211;Robot and Multi&#8211;Agents, Cooperation and Collaboration;<br>&#8211; CAD&#8211;based robotics e&#046;g&#046; CAD&#8211;based vision, reverse engineering;<br>&#8211; Robot simulation and visualization tools;<br>&#8211; Tele&#8211;operated and autonomous systems;<br>&#8211; Micro electromechanical robots;<br>&#8211; Robot modeling;<br>&#8211; Robot control architectures;<br>&#8211; Sensor&#8211;Motor control of Robots;<br>&#8211; Robot planning, reasoning, communication, adaptation and learning;<br>&#8211; Mechanical design;<br>&#8211; Robotic Manipulators;<br>&#8211; Robot soccer;<br>&#8211; Evolutionary robotics;<br>&#8211; Bio&#8211;Inspired robotics;<br>&#8211; Robots for robotic surgery and rehabilitation;<br>&#8211; Micro/nano robotics, new Devices and materials for robots;<br>&#8211; Human Robot Interaction and Interfaces;<br>&#8211; Education issues in robotics&#046;<br>&#8211; Computing architectures;<br>&#8211; Sensor Networks, architectures of embedded Hardware and software;<br>&#8211; Self&#8211;Localization, Mapping and Navigation;<br>&#8211; Multi&#8211;robot systems;<br>&#8211; Aerial vehicles;<br>&#8211; Autonomous vehicles;<br>&#8211; Mobile robot platforms;<br>&#8211; Service robots and entertainment robots;<br>&#8211; Underwater robots;<br>&#8211; Humanoids&#046;<br>