Abbrevation
ESTIMedia
City
Amsterdam
Country
Netherlands
Deadline Paper
Start Date
End Date
Abstract

<p align="JUSTIFY"><font face="Book Antiqua">Multimedia plays an important role in our daily activities and has become one of the most relevant technological innovations&#046; The evermore increasing computational and communication requirements demanded by current and next generation multimedia devices together with energy constraints which characterize portable devices require innovative design methodologies and tools&#046; The IEEE ESTIMedia aims to bring together people from different multimedia&#8211;related research communities who have worked separately but did not interact sufficiently to address the challenges facing the design of hardware and software layers of multimedia systems&#046;</font></p> <p align="JUSTIFY"><font face="Book Antiqua">The 13th edition of ESTIMedia is continuing to be run in the Embedded System Week and will provide a forum for researchers, from academia and industry, to present and discuss innovative ideas and solutions related to embedded systems for real&#8211;time multimedia&#046; </font> </p> <p style="margin&#8211;bottom: 0cm"><br></p><font face="Book Antiqua">The topics of specific interest for the Symposium include, but are not limited to:</font><table border="0" cellpadding="4" cellspacing="0" width="630"><tbody><tr><td valign="TOP" width="622"><br></td> </tr> <tr> <td valign="TOP" width="622"> <ul type="SQUARE"><p align="LEFT"><font face="Book Antiqua">Emerging trends for embedded multimedia systems (approximate computing, neuromorphic computing, embedded/mobile gaming, etc&#046;)</font> </p><p align="LEFT"><font face="Book Antiqua">Specification and modeling of multimedia systems</font> </p><p align="LEFT"><font face="Book Antiqua">Multimedia systems design methodologies and case studies</font> </p><p align="LEFT"><font face="Book Antiqua">Circuits and architectures for embedded multimedia systems</font> </p><p align="LEFT"><font face="Book Antiqua">Multimedia processors, reconfigurable architectures, many&#8211;core systems, and networks&#8211;on&#8211;chip</font> </p><p align="LEFT"><font face="Book Antiqua">Validation and verification of embedded multimedia systems</font> </p><p align="LEFT"><font face="Book Antiqua">Software optimization and compiler techniques</font> </p><p align="LEFT"><font face="Book Antiqua">Timing aspects of media streams</font> </p><p align="LEFT"><font face="Book Antiqua">Scheduling and analysis of media processing</font> </p><p align="LEFT"><font face="Book Antiqua">Resource and QoS management methods</font> </p><p align="LEFT"><font face="Book Antiqua">Temporal estimation, protection and security of media streams</font> </p><p align="LEFT"><font face="Book Antiqua">Real&#8211;time kernels, OS and middleware support</font> </p></ul> </td> </tr> </tbody></table> <p style="margin&#8211;bottom: 0cm"><br></p>