The Ninth International Conference on Advances in Computer–Human Interaction, ACHI 2016 , was proposed as a result of a paradigm shift in the most recent achievements and future trends in human interactions with increasingly complex systems. Adaptive and knowledge–based user interfaces, universal accessibility, human–robot interaction, agent–driven human computer interaction, and sharable mobile devices are a few of these trends. ACHI 2016 brings also a suite of specific domain applications, such as gaming, e–learning, social, medicine, teleconferencing and engineering.<br>ACHI 2016 continues a series of events targeting traditional and advanced paradigms for computer–human interaction in multi–technology environments. The conference covers also fundamentals on interfaces and models, and highlights new challenging industrial applications and research topics.<br>The conference has the following tracks:<br>INTER: Interfaces<br>OUI: Organic user interfaces<br>HAPTIC: Haptic interfaces<br>SYSTEMS: Interactive systems<br>DEVICES: Interaction devices<br>DESIGN & EVAL: Interaction & interface design & evaluation<br>MODELS: Principles, theories, and models<br>USER: User modeling and user focus<br>PARADIGMS: Traditional and emerging paradigms<br>ACCESS: Usability and universal accessibility<br>HUM–ROBOTS: Human–robot interaction<br>HUM– AGENTS: Agents and human interaction<br>SOCIAL: Social aspects of human–computer interaction<br>GAMES: Computer games and gaming<br>EDUCATION: Human–computer interaction in education and training<br>MED APPS: Applications in medicine<br>TELECONF: Teleconferencing<br>APPLICATIONS: Other domain applications<br>
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ACHI
City
Venice
Country
Italy
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