Abbrevation
ACHI
City
Venice
Country
Italy
Deadline Paper
Start Date
End Date
Abstract

The Ninth International Conference on Advances in Computer&#8211;Human Interaction, ACHI 2016 , was proposed as a result of a paradigm shift in the most recent achievements and future trends in human interactions with increasingly complex systems&#046; Adaptive and knowledge&#8211;based user interfaces, universal accessibility, human&#8211;robot interaction, agent&#8211;driven human computer interaction, and sharable mobile devices are a few of these trends&#046; ACHI 2016 brings also a suite of specific domain applications, such as gaming, e&#8211;learning, social, medicine, teleconferencing and engineering&#046;<br>ACHI 2016 continues a series of events targeting traditional and advanced paradigms for computer&#8211;human interaction in multi&#8211;technology environments&#046; The conference covers also fundamentals on interfaces and models, and highlights new challenging industrial applications and research topics&#046;<br>The conference has the following tracks:<br>INTER: Interfaces<br>OUI: Organic user interfaces<br>HAPTIC: Haptic interfaces<br>SYSTEMS: Interactive systems<br>DEVICES: Interaction devices<br>DESIGN &amp; EVAL: Interaction &amp; interface design &amp; evaluation<br>MODELS: Principles, theories, and models<br>USER: User modeling and user focus<br>PARADIGMS: Traditional and emerging paradigms<br>ACCESS: Usability and universal accessibility<br>HUM&#8211;ROBOTS: Human&#8211;robot interaction<br>HUM&#8211; AGENTS: Agents and human interaction<br>SOCIAL: Social aspects of human&#8211;computer interaction<br>GAMES: Computer games and gaming<br>EDUCATION: Human&#8211;computer interaction in education and training<br>MED APPS: Applications in medicine<br>TELECONF: Teleconferencing<br>APPLICATIONS: Other domain applications<br>