Abbrevation
ICE-B
City
Lisbon
Country
Portugal
Deadline Paper
Start Date
End Date
Abstract

The International Conference on e&#8211;Business, ICE&#8211;B 2016, aims at bringing together researchers and practitioners who are interested in e&#8211;Business technology and its current applications&#046; The mentioned technology relates not only to more low&#8211;level technological issues, such as technology platforms and web services, but also to some higher&#8211;level issues, such as context awareness and enterprise models, and also the peculiarities of different possible applications of such technology&#046; These are all areas of theoretical and practical importance within the broad scope of e&#8211;Business, whose growing importance can be seen from the increasing interest of the IT research community&#046;<br>CONFERENCE AREAS<br>Each of these topic areas is expanded below but the sub&#8211;topics list is not exhaustive&#046; Papers may address one or more of the listed sub&#8211;topics, although authors should not feel limited by them&#046; Unlisted but related sub&#8211;topics are also acceptable, provided they fit in one of the following main topic areas:<br>1&#046; E&#8211;LOGISTICS<br>2&#046; ENTERPRISE ENGINEERING<br>3&#046; APPLICATIONS<br>4&#046; MOBILITY<br>5&#046; COLLABORATION AND E&#8211;SERVICES<br>6&#046; TECHNOLOGY PLATFORMS<br>7&#046; SUSTAINABLE E&#8211;BUSINESS<br>AREA 1: E&#8211;LOGISTICS<br>Modeling and Frameworks<br>Methods and Algorithms<br>Platforms and Architectures<br>Demonstrators and Applications<br>Technologies and Tools<br>AREA 2: ENTERPRISE ENGINEERING<br>Business&#8211;IT Alignment<br>Business Process Management<br>B2C/B2B Considerations<br>Business Performance<br>Enterprise Architecture<br>Business Models<br>Enterprise Ontologies<br>AREA 3: APPLICATIONS<br>Government<br>Entertainment<br>Industrial<br>Banking/Finance<br>Education/Learning<br>Health Care/Well&#8211;being<br>Urban/Regional Planning/Development<br>AREA 4: MOBILITY<br>Context&#8211;Awareness<br>Information Quality<br>Ubiquity<br>Quality&#8211;of&#8211;Service<br>Mobile Architectures<br>m&#8211;Business Models<br>Mobile User Interfaces<br>Trust/Security/Protection<br>AREA 5: COLLABORATION AND E&#8211;SERVICES<br>Usability<br>Semantic Web<br>Web Services<br>Social Networks<br>Collaborative Systems<br>Integration/Interoperability<br>