EMERGING 2017 Topics (for topics and submission details: see CfP on the site)<br>Call for Papers: http://www.iaria.org/conferences2017/CfPEMERGING17.html<… trends<br>Computational science; Cloud computing; Cluster, Grid, and P2P computing; Big Data Processing; Machine to Machine computing; High Performance Computing; Mobile computing; Knowledge Management; Social Computing; Sentiment analytics; Bio–inspired computation; Natural language processing; Computational social systems<br>Mobility and Ubiquity<br>Mobile Cloud; Cloud–based mobile services and applications; Mobile Internet services; Mobility–oriented protocols /Mobile IP, etc./; Wearable and/or mobile technologies; Self–discovery and localizing entities; Seamless handover; Ubiquitous computing; Pervasive and embedded systems; Ubiquitous sustainability; Sensing location; Citizen activity patterns; Smart environments in the workplaces; Ubiquitous cities; Internet of Things architectures; Autonomous and autonomic systems; Self–manageable systems<br>Intelligent services<br>Service–oriented smart cities; Cognitive and collaborative radio; Autonomic and dependable communications; Ambient systems; Identity and location in mobile environments; Smart homes; Brain–like networking and computing; Resource discovery; Service discovery; Content discovery; Flaws/anomaly discovery; Semantics and Adaptation; Content–aware networks; Network–aware applications; Semantic Web; Adaptive systems; Adaptive applications; Self–adaptiveness; Ontology–based adaptation; Semantic profile; Semantic service orchestration; Multi–technology semantic integration (sensors, ehealth, geosensing, etc.)<br>Applications and services<br>Smart communication; Citizen–oriented services; Peer–to–Peer applications and services; Web services; Mobile applications; Entertainment and games; Home automation; Surveillance, Home monitoring; Medical and health applications; e–commerce, m–commerce; Location–based services; Real–time and multimedia applications; Real–time services over IP; Business intelligence; Web–based analytics; e–Commerce services; Disaster management<br>Technology and networking trends<br>Advanced communications systems; Clouds–based systems; Scalable data centers; New configurable protocols stacks and real–time mechanisms; Massive uncoordinated access protocols; Applications and services for next–generation architectures; Scalability and manageability of network architectures; Opportunistic and cooperative communications; Optical networks; Wireless networks; Mobile networks; Ad–Hoc, Sensor, Vehicle networks; Access, Residential, Last mile networks; Home, Body and Personal area Networks; Self–organizing networks; Storage area networks; Peer–to–Peer and overlay networks; Network measurements and testbeds; Transmission technologies (e.g., Ultra Wideband); Wireless access technologies / WLANs, WiMAX, satellite, 5G, etc./; Multi–hop wireless networks /sensor, ad hoc, mesh, etc.; Open spectrum solutions<br>Vision and image related trends<br>Visual computation; Image processing; Remote sensing; Human computer interaction; Computer vision; Robotics vision; Geographic Information Systems (GIS); Video analysis; Medical diagnosis; Visual brain models; Augmented reality; Virtual reality; Visual atmosphere models; Visual city interactive maps; Image mining; Multimedia and visualization; Media storage, indexing, and retrieval; Visualizing multi–dimensional data, textual data, multimedia data; Visualization infrastructures, services and applications for specific domains<br>Networking and service differentiation<br>Network design and planning; Network management and control; Traffic engineering; Traffic control, Flow control; Congestion and admission control; QoS support and Performance; Routing, Switching, QoS routing; Mobility management; Multicast; Service reliability, availability, robustness; Network coding; Visualization of network behavior; Semantic routing; Network flow processing; Cross–layer design and optimization; High–speed networking; Context–aware mobile networking; Bio–inspired networks<br>Intelligent network elements and programmability<br>Network processors; Content addressable memories; Multi–core processors; Context–aware reconfigurable devices; Portable and wearable devices; Mobile multimedia devices; Programmable and real–time network traffic measurements; Adaptive scheduling; Network and application load balancing; High–performance capabilities–based networks; Software techniques to improve virtualized I/O performance<br>Quality and optimization<br>Quality of service; Quality of performance; Quality of experience; Quality of data; Quality of modeling; Quality–oriented routing; Quality of context /degradation, trust, uncertainty, consistency; Quality of experience; Power optimization in data centers; Delay and fault tolerant networks; Video conferencing and telepresence systems; Resource optimization; Context–aware optimization<br>Security, Trust, Privacy<br>Trust and credential negotiations; Privacy; Intrusion prevention and containment; Security in virtualization approach; Architectural support for security; Security, privacy, and dependability; Security in cooperative networks; Anticipative control and management; Data protection strategies; Collaborative Internet attack containment; Micro–kernels and robustness; Surveillance; Biometrics; Electronic Data Interchange (EDI); Cyber Security; Cryptography; Secure protocols<br>Energy and electronics<br>E–waste; Energy–efficiency methods on sustainable ICT; Energy–efficiency in data centers; Energy efficiency in cloud computing; Green Computing; Smart Grids; Energy in Sensing and Sensor Networks; Energy–aware digital circuits; Energy optimization in analog circuits and signal processing techniques; Energy saving in assembly and packaging<br>User–centric<br>User–centric services and applications; User–oriented analytics; Frequently changing user profile; User mobility and ubiquity; Scalable and resource intensive multi–user distributed applications; User identity and multi–service access technologies; End–user perception; End–user based networking and service orchestration; End–user activity recognition with multiple goals; e–Learning; Web–based learning; Gamming; Emerging computation business models; Social networks; e–Society; Interaction accessibility and usability<br>
Abbrevation
EMERGING
City
Barcelona
Country
Spain
Deadline Paper
Start Date
End Date
Abstract